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Toby Grime
Visual effects designer
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about the designer
design process
evaluating success
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Portrait of Toby Grime

Evaluating success

The success of designs in the area of information and communication rely on a clear understanding by the designer of the client's and users' needs. Visual effects design is often evaluated in terms of aesthetic, socio-cultural and functional aspects of design.

Evaluating the success of a motion graphic for example can be difficult ? it depends on who you ask as to how successful it is. It relies on a very personal reaction. Some people may like it and others may not. For Toby the best result is if his client is happy with the work, and he likes it too.

"From a designer's point of view you have just got to be happy with it. Obviously you should start with designing an idea that you know you'll be happy with. Try not to please the client all the time. You should listen to the brief but that doesn't mean you have to do what they say. Your first response is usually your best one. Just do something that you think is more fun, more interesting. In the long term you're the one doing the job so if you're doing something you hate there's no point.

One of the key things is do something you haven't seen before, do something which the client hasn't seen before. Do something you're happy with. Anything else that happens outside of that doesn't matter, it will be a success to you. As long as it's something you visually think ?it looks cool' it doesn't matter, it's a success. "

"The last emails from the CEO: he was just really happy and said it has lifted the channel a lot. It has given it a whole new identity. The big word he kept using was premium ? he wanted it to look expensive and premium and he felt that's what it did. It's always good to have a happy client."


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Designer profiles developed by the Technology Unit, Curriculum K–12 Directorate and supported by the Vocational Education in Schools Directorate of the NSW Department of Education and Training in partnership with the Powerhouse Museum. © 2004

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Scene from the virtual control room in The Matrix Reloaded that Toby designed. Courtesy: The Matrix Reloaded DVD - Roadshow Entertainment.
Scene from the virtual control room in The Matrix Reloaded that Toby designed

Product facts: The Matrix Reloaded

Movie Released: May 2003

Filmed in: Australia and USA

Cost to produce: $127 million US

Worldwide box office income: over $700 million US

Directors: Larry Wachowski, Andy Wachowski

Starring: Keanu Reeves, Laurence Fishburne, Carrie-Anne Moss, Jada Pinkett-Smith, Hugo Weaving, Clayton Watson, Nona Gaye, Monica Bellucci

Designers comment: Working on the Matrix II Reloaded ? it was quite a fun little piece. It was like five shots ? we call them shots cause they are like little edits out of a film. We were given a fairly clean slate to add highly designed intricate line work in a virtual control room atmosphere. We had enough time to develop it as far as we wanted and make it look as good as we could so it was a successful straight design job. I was just working with another animator designer we have here called Grant Feckleton. It was just really good, just playing off ideas. And then just seeing it on the screen and seeing it look how you want it, that?s what made it successful I think in my eyes.